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Windows ยท measurement

How to measure 1% low instead of staring at average FPS

Updated 2026-10-26 10:00

WindowsStutter

1% low is the worst one percent of frames in a run, expressed as FPS from frame time. 0.1% low catches rarer spikes. Use the same scene: same spawn, same smoke, same patch and driver. CapFrameX and RTSS show frametime. SmoothWizard clears cache and sets power plan in Basic but does not replace CapFrameX or a frametime log. PRO purchase does not guarantee a higher 1% low.

A 240 average overlay says nothing about ults. 1% low tells you if fights hitch. No invented numbers from the internet.

Why it stutters

Average FPS hides long frames on abilities and texture loads. Ranked hurts on 1% low, not on a menu screenshot. Two tests on different maps or patches are not comparable. Boosters sell averages, frametime shows truth on your PC.

Key points

  1. Same scene, same test length, same patch.
  2. 1% low and 0.1% low from frametime, not someone else's OSD.
  3. CapFrameX, RTSS, or in-game benchmark - pick one.
  1. 1

    Lock a test scene

    Pick one repeatable slice: DM spawn, Range with ults, Creative box fight. Same resolution, same fullscreen mode. Note game version and GPU driver date.

  2. 2

    Average vs 1% low vs 0.1% low

    Average is frames over time. 1% low is the bottom frametime percentile. 0.1% low catches single spikes you feel as a freeze. Ranked cares about even frames, not menu peaks.

  3. 3

    CapFrameX or RTSS

    CapFrameX: record a session and read 1%/0.1% low from the file. RTSS / Afterburner: live frametime OSD. Do not mix two tools in one test. SmoothWizard overlay is not a log.

  4. 4

    In-game benchmark when available

    Some titles ship a built-in bench with min FPS. Use it only when you repeat the same preset and resolution. Another PC's result is not yours.

  5. 5

    Change one thing at a time

    One change per test: overlays off, then cache, then power plan. Otherwise you cannot tell what moved 1% low. After a patch warm shaders before measuring.

  6. 6

    Where SmoothWizard fits

    Basic: power plan, play on AC. Tray: Clean shader cache. PRO: process pause. The app does not report 1% low or replace CapFrameX. You can measure before and after PRO trial on the same scene.

Notes

We do not quote sample FPS values. Your 1% low depends on CPU, GPU, RAM, and scene. Tool labels stay English as in RTSS and CapFrameX.

FAQ

Click a question to show the answer. The first one is open.

Is average FPS overlay enough?

For a quick glance yes. For hitch judgment no. Enable frametime or log a session in CapFrameX.

How is 1% low different from 0.1% low?

1% low describes more frequent slow frames. 0.1% low catches rare spikes you feel in ranked.

Will SmoothWizard show 1% low?

No. It is for cache, power, and process pause. Leave measurement to CapFrameX, RTSS, or the game's bench.

How long should a test run?

One minute of steady action in the same scene is enough, without a map load mid-run. Longer only when comparing two presets back to back.

Sources

All tutorials

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